This seemingly small and ordinary detail sparks an idea: what if pipes could be used to make the enemies reappear in a logical and visually interesting way? This chance encounter would lead to the ...
Shigeru Miyamoto Super Mario Sunshine didn’t deliver on that front. Miyamoto felt the game was too difficult for the average user, and he regrets that. But he did go on to say that if a player ...
There’s been an interesting trend going on recently with legendary game designer Shigeru Miyamoto. Specifically, people keep finding his interviews from decades ago, translating them, and spreading ...
When it comes to certain video games, you have to wonder what the developers and publishers thought when making key decisions. In the case of Shigeru Miyamoto, he’s never been one to shy away from ...